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Enchant list ​

Every custom enchant on OrangeSMP: 182 enchants in 6 tiers. Use the search box (top of the page, or Ctrl K) to jump to one by name.

New to custom enchants? Read Custom enchants first.

TierEnchantsBook cost at /enchanter
Simple12400 EXP
Unique18800 EXP
Elite432,500 EXP
Ultimate545,000 EXP
Legendary3725,000 EXP
Fabled1840,000 EXP

"Chance" is how often the enchant triggers, shown as level 1 → max level. Cooldowns work the same way. Enchants without a chance are always on or activate when you do something.

Simple ​

12 enchants · book costs 400 EXP

EnchantWorks onMaxWhat it doesChance
AquaticHelmetsIBreathe underwater.
Bone CrusherSwords, AxesIIIIncreases damage dealt to Skeletons.25% → 75% · 2s → 1s cooldown
Death PunchSwords, AxesVIncreases damage dealt to Zombies.16% → 80% · 2s cooldown
DecapitationSwords, AxesIIIChance to have opponents head drop on death.5% → 15% · 10s cooldown
EpicnessSwordsIIIGives particles and sound effects.20% → 60% · 3s cooldown
ExperienceToolsVChance to get more experience from ores.15% → 75% · 1s → 5s cooldown
ForcefieldSwordsVChance to push away your opponent.30% → 54% · 12s → 13s cooldown
GlowingHelmetIGives permanent night vision.
HastenToolsIIIChance to gain Haste after breaking blocks.15% → 45% · 3s cooldown
RebreatherPickaxeIIChance to regain air when mining under water.30% → 60% · 3s cooldown
SmeltingPickaxes, ShovelsIIIChance to smelt mined blocks.33% → 100%
StrikeSwords, Bow, Crossbow, TridentIIIChance to strike lightning at the opponent.24% → 40% · 3s → 4s cooldown

Unique ​

18 enchants · book costs 800 EXP

EnchantWorks onMaxWhat it doesChance
BerserkSwords, AxesVChance of strength and mining fatigue.4% → 20% · 8s → 4s cooldown
DevourWeaponsIIIChance to restore food while killing mobs.10% → 20%
ExplosiveBowVChance for arrows to explode.20% → 60% · 7s → 9s cooldown
Explosive DemiseLeggingsVIIISummon creepers as your guards when near death.13% → 69% · 3s cooldown
FamineWeaponsIVA chance to give your opponent the hunger effect.12% → 22% · 8s cooldown
FeatherweightSwords, AxesIIIChance to get a burst of haste.35% → 75% · 2s cooldown
FrenzyCrossbowVChance for arrows to explode.20% → 60% · 7s → 9s cooldown
HunterBow, Crossbow, TridentIVIncreases damage dealt to Passive Mobs.25% · 2s cooldown
MoltenArmorIVChance of setting your attacker ablaze.21% → 63% · 2s cooldown
PerishBow, Crossbow, TridentVA chance to give the wither effect.9% → 21% · 3s cooldown
RavenousSwords, AxesIVChance to regain hunger while fighting.14% → 26% · 2s cooldown
ReflectArmorVAbsorb enemy damage and reflect it back.3% → 7% · 5s cooldown
ReplanterHoesIReplants crops when you break them.
SlayerSwords, AxesIVIncreases damage dealt to Passive Mobs.25% · 2s cooldown
SoullessBow, Crossbow, TridentIVIncreases damage dealt to Hostile Mobs.25% · 2s cooldown
TelepathyToolsIVAutomatically places blocks broken by tools in your inventory.40%
VirusBow, Crossbow, TridentIIIA chance of giving poison effect.6% → 35% · 2s cooldown
WardArmorIVA chance to absorb enemy damage3% → 15% · 5s cooldown

Elite ​

43 enchants · book costs 2,500 EXP

EnchantWorks onMaxWhat it doesChance
AllureSwordsIIIYour attack pulls mobs towards you.30%
BlindSwordsIIIA chance of causing blindness when attacking.17% → 33% · 5s cooldown
Blunt ForceAxesIVChance to strike with great force.5% → 12% · 5s cooldown
BowmasterBow, Crossbow, TridentVMultiplies damage against players who are wielding a Sword at the time they are hit.15% → 55% · 2s cooldown
CriticalSwordsIIIIncrease damage done with critical hit.7% → 12% · 5s cooldown
CurseArmorIIChance to give your enemy mining fatigue.13% → 17%
Ender SlayerWeaponsVIncreases damage dealt to Enderman and Ender dragons.16% → 41% · 2s cooldown
ExtinguishLeggingsIIIChance to extinguish yourself when on fire.20% → 80%
Fire HookFishing RodIIIThe hook is on fire.25% → 100% · 3s → 8s cooldown
FrozenArmorIIICan cause slowness to attacker when defending.19% → 26% · 6s cooldown
GreatswordSwordVMultiplies damage against players who are wielding a Bow at the time they are hit.15% → 55% · 2s cooldown
HookFishing RodIIIGet more exp from fishing.15% → 35% · 12s cooldown
ImmolateSwords, AxesIIIIncreases damage dealt to Spiders.25% → 75% · 2s cooldown
ImpactTridentIVChance to double dealt damage.5% → 14% · 3s → 6s cooldown
InfernalSwords, AxesIIIExplosive fire effect.15% → 50% · 2s cooldown
MagnetSwordsIIIYour attack pulls players towards you.30% · 5s cooldown
MarksmanCrossbowIVIncreases damage dealt with Crossbows.13% → 32% · 3s cooldown
MissileCrossbowVArrows turn into fireballs.10% → 70% · 3s cooldown
MomentumElytraIIIChance to gain speed boost with fireworks.10% → 45% · 5s cooldown
Nether SlayerWeaponsVIncreases damage dealt to nether mobs.16% → 41% · 2s cooldown
NightwalkerSwordsIIIFreeze mobs at night.40% → 100%
ParalyzeSwords, AxesIVGives lightning effect and a chance for slowness and slow swinging.7% → 16% · 3s cooldown
PoisonSwords, AxesIIIA chance of giving poison effect.6% → 35% · 2s cooldown
PoisonedArmorIVChance to give poison to your attacker.8% → 23% · 6s cooldown
Poisoned HookFishing RodIIIPoisons the hook.6% → 35% · 2s cooldown
PoseidonTridentIVIncreases damage dealt with Tridents.13% → 32% · 3s cooldown
ReaperAxeIVA chance to give your opponent the Wither and Blindness effects while dealing damage8% → 14% · 16s → 10s cooldown
ReforgedWeapons and toolsXProtects weapons and tools durability, items will be take longer to break.10%
ReplenishPickaxesIIIChance to restore food while mining.30% → 60%
Rocket EscapeBootsIIIBlast off into the air at low HP.20% → 40% · 8s cooldown
ShockwaveChestplatesVChance to push back your attacker when your health is low.10% → 50% · 4s cooldown
Smoke BombHelmetVIIIWhen you are near death, you will spawn a smoke bomb to distract your enemies.9% → 38% · 2s cooldown
SnapFishing RodIIIPull hit entity towards you.15% · 4s cooldown
SnareBowsIVChance to slow and fatigue enemies with projectiles.12% → 29% · 3s cooldown
SparkTridentIIILight opponents on fire.25% → 15% · 3s → 8s cooldown
SpringsBootsIIIGives jump boost.
SuspendSwordsIIIChance to cause no knockback to mobs.40%
TricksterArmorVIIIWhen hit you have a chance to teleport directly behind you opponent.8% → 51% · 5s cooldown
Undead RuseBootsXWhen hit you have a chance to spawn zombie hordes to distract and disorient your opponents.3% → 22% · 6s cooldown
VampireSwordsIIIA chance to heal you for up to 3hp a few seconds after you strike.7% → 15% · 4s cooldown
Vein MinerPickaxesIIIMine entire vein of ores15% · 4s cooldown
VoodooArmorVIGives a chance to deal weakness.5% → 21% · 2s cooldown
WitherArmorVA chance to give the wither effect.9% → 21% · 3s cooldown

Ultimate ​

54 enchants · book costs 5,000 EXP

EnchantWorks onMaxWhat it doesChance
AegisBootsIIIChance to gain speed when taking fall damage.40% → 70% · 3s cooldown
AmbitSwords, AxesVIIDamages mobs within a radius\nthat increases with the level of enchant.4% → 15% · 8s → 14s cooldown
AngelicChestplateVHeals when damaged.9% → 34% · 7s → 15s cooldown
ArcherBowIVIncreases damage dealt with bows.13% → 32% · 3s cooldown
Arrow BreakAxeVIChance for arrows to bounce off you\nwhile holding item with this enchant.15% → 65% · 8s → 10s cooldown
Arrow DeflectArmorIVChance to prevent enemy arrow from dealing damage.15% → 45% · 6s cooldown
Auto ReelFishing RodIVAutomatically reels in the fishing rod when it gets a bite.25%
BleedAxesVIMake your opponent bleed.8% → 60%
BlockSwordsIIIA chance to negate an attack and deal up to 4 damage back.16% → 30% · 4s cooldown
Call to AlliesGoat hornIIICall your allies to your aid if you are in danger.60s → 30s cooldown
Carrot PlanterHoesIIIPlant carrots in a 3x3 area by shift+right-clicking.3s cooldown
CleaveAxesVIIDamages players within a radius that increases with the level of enchant.4% → 15% · 8s → 14s cooldown
ConfuseSwordsIVChance to give nausea effect.12% → 18% · 6s → 8s cooldown
Creeper ArmorArmorIIIChance to be immune to explosive damage, at higher levels you have a chance to heal.25% → 75%
DiminishAxesIChance to give your enemy mining fatigue.13%
DisappearArmorIVChance to become invisible when low on health.20% → 30% · 20s cooldown
DisintegrateSwordsIVChance to deal extra durability damage to all enemy armor with every attack.12% → 46% · 2s cooldown
DistanceWeaponsIVChance to distance yourself from your enemies and gain regeneration.16% → 28% · 6s cooldown
DodgeArmorVChance to dodge physical enemy, chance increases when sneaking.7% → 27% · 8s cooldown
EndmasterSwordsIIIDouble damage to mobs in End.25% → 75%
ExaltedSwordsIVA chance of removing bad potion effects.12% → 36% · 8s cooldown
FuddleSwordsIIIDisorganize opponent's hotbar.5% → 9% · 15s cooldown
GuardiansArmorXA chance to spawn iron golems to assist you and watch over you.6% → 24% · 8s → 15s cooldown
HarvestHoesIXChance to harvest in 3x3 area.13% → 100%
HeavyArmorVDecreases damage from enemy bows by 2% per level.4% → 21% · 4s cooldown
HellfireBowVArrows turn into fireballs.10% → 70% · 3s cooldown
Ice AspectSwordsIIIA chance of causing the slowness effect on your enemy.15% → 31% · 2s cooldown
ImmolationSwordsIIISet all mobs in radius on fire.10% → 16% · 4s → 5s cooldown
ImplantsHelmetsIIIChance to restore food every few seconds.30% → 70%
InterruptSwordsIIChance to give your enemy mining fatigue.13% → 17%
Jelly LegsBootsIIIChance to negate fall damage.40%
LongbowBow, CrossbowIVGreatly increases damage dealt to enemy players that have a bow in their hands.12% → 33% · 4s cooldown
LuckyFishing RodIIIChance to increase luck while fishing.75% → 95% · 12s cooldown
NetherlingSwordsIIIDouble damage to mobs in Nether.25% → 75%
Night OwlSwordsIIIDeal more damage to mobs at night.40% → 80%
ObsidianshieldArmorIGives permanent fire resistance.
PermafrostSwordsVChance slow and bleed opponents.15% → 25% · 12s → 13s cooldown
PiercingBowsVInflicts more damage.13% → 37% · 3s cooldown
PlanterHoesIIIPlant seeds in a 3x3 area by shift+right-clicking.3s cooldown
PlummetBootsIIIDeal damage to nearby mobs when taking fall damage.40%
Potato PlanterHoesIIIPlant potatoes in a 3x3 area by shift+right-clicking.3s cooldown
RagdollArmorIVChance to be pushed back when getting hit.10% → 50% · 4s cooldown
ReinforcedElytraIVReduces damage dealt to you.15% → 75% · 1s cooldown
SafeguardArmorIIChance to gain Damage Resistance when defending.5% → 9% · 5s cooldown
Sharpness HookFishing RodIXDeal damage with the hook.
ShatterAxesIVChance to deal extra durability damage to all enemy armor with every attack.12% → 46% · 2s cooldown
SniperBowVHeadshots with bows deal double damage.15% → 35% · 5s cooldown
SpiritsArmorXChance to spawn guard blazes.2% → 27% · 8s cooldown
StrikerBowIIIRain arrows over opponent.15% → 22% · 8s cooldown
SwordsmanArmorVChance to reduces incoming damage while wielding a sword by up to 22% at max level.4% → 21% · 4s cooldown
TankArmorIVChance to decreases damage from enemy axes by 2% per level.5% → 16% · 3s cooldown
TimberAxesIIIChance to break a tree in one hit15% → 55% · 5s → 6s cooldown
TrenchPickaxes, ShovelsIXChance to break in 3x3 area.13% → 100%
TunnelPickaxes, ShovelsIXChance to dig tunnels and staircases in the direction you're facing.10% → 100%

Legendary ​

37 enchants · book costs 25,000 EXP

EnchantWorks onMaxWhat it doesChance
AbidingSwords, BowsIWeapons with this enchant become unbreakable
AquaBootsIVDeal double damage while in water.8% → 23% · 3s → 5s cooldown
ArmoredArmorIVDecreases damage from enemy\nswords by 2% per level.6% → 20% · 8s cooldown
BaitFishing RodIIIChance to receive double fishing drops.15% → 26% · 10s → 20s cooldown
BarbarianAxesIVChance to inflicts more axe damage.8% → 25% · 8s cooldown
BeastslayerSwords, AxesIVIncreases damage dealt to Hostile Mobs.25% · 2s cooldown
BlacksmithAxeVRepair your weapon in exchange for dealing less damage.9% → 39% · 3s cooldown
ChaosTridentVDeal weakness and wither effects.2% → 10% · 40s cooldown
ChunkyChestplatesVIChance to receive less damage.5% → 20% · 10s cooldown
ConvulseBootsVIChance to throw your attackers into the air.8% → 18% · 10s cooldown
DeadshotTridentVHeadshots with tridents deal double damage.15% → 35% · 5s cooldown
DerangedSwordsIIIStrike lightning at nearby players.5% → 12% · 10s → 14s cooldown
DisarmorSwordVIIIChance of unequipping random armor piece from your opponent.0.4% → 2% · 6s cooldown
DivertArmorVChance of poisoning opponent and gaining regeneration.6% → 16% · 20s → 25s cooldown
Double StrikeSwordsIIIA chance to strike twice.8% → 19% · 15s cooldown
FumbleChestplateIIIChance to explode enemy when hit by their arrows.10% → 25% · 8s cooldown
GearsBootsIIIAdded speed when equipped.
HardenedArmorIIIChance to recover durability when damaged by players.25% → 45% · 7s cooldown
InflameAxesIIISet all players in radius on fire.10% → 16% · 4s → 5s cooldown
InquisitiveSwordsIVChance to increase EXP drops from mobs.30% → 45% · 4s cooldown
JudgementElytraVChance of poisoning opponent and gaining regeneration.6% → 16% · 20s → 25s cooldown
Kill AuraSwordsVChance to kill multiple monsters in radius.5% → 18% · 3s → 6s cooldown
LaunchSwordsIIILaunch yourself by right-clicking.20% → 35% · 15s → 10s cooldown
Lava WalkerBootsIWalk on Lava.
LifestealSwordsVA chance to steal health when attacking.9% → 25% · 15s cooldown
LucidArmorIIIChance to cure blindness and gain night vision when hit.22% → 42% · 5s cooldown
OverloadArmorIIIUnlocks additional hearts.
PatchArmorIIIChance to recover durability when damaged by mobs.25% → 45% · 7s cooldown
ReboundWeaponsIIIGain some health back after kills.25% → 45% · 5s cooldown
SlingshotElytraIIIBoost yourself into flight by right-clicking.20% → 50% · 15s → 5s cooldown
StrifeTridentIIIIncreases Trident melee damage.5% → 15% · 3s → 8s cooldown
ThunderlordWeaponsIIIStrike monsters with lightning every 3 consecutive hits.25% → 75% · 2s cooldown
TurmoilArmorIIIChance to prevent opponents guards from spawning.10% → 18% · 8s cooldown
TwingeTridentIVMake your enemy bleed, if hit using melee attack.5% → 14% · 3s → 6s cooldown
UnholyArmorVDefend with weakness and wither effects.2% → 10% · 40s cooldown
Water WalkerBootsIWalk on Water.
WingsBootsIAllows flying when worn.

Fabled ​

18 enchants · book costs 40,000 EXP

EnchantWorks onMaxWhat it doesChance
Axe of SpiritsAxesIIIChance to get more souls from killing players.45% → 75%
DiploidSwordsVChance to multiply mob drops. Costs 5 souls / activation.15% → 30% · 5s → 8s cooldown
DisarmSwordsIIIChance to disarm opponent.2% → 5% · 20s cooldown
GemifyPickaxeIChance for an ore block to turn into it's block3% · 5s cooldown
HasteToolsIIIAllows you to swing your tools faster.
ImmortalArmorIVChance to prevents your armor from taking durability damage.12% → 31% · 40s cooldown
MultiplicationPickaxeVChance to multiply ore drops. Costs 5 souls / activation.15% → 30% · 5s → 8s cooldown
NeutralizeBow, CrossbowIIChance to disarm opponent.5% → 10% · 20s cooldown
NulifyWeaponsIVChance to deal double damage while leaving enemy blind. Costs 40 souls / activation.8% → 14% · 10s cooldown
PhoenixChestplatesIIIChance to revive yourself when killed.5% → 9% · 20s cooldown
RestoreToolsIVUpon breaking, item has a chance to lose this enchantment and repair half of its durability.40% → 100%
RushElytraIIIChance of speed boost when taking off with elytra. Costs 10 souls / activation.15% → 26% · 5s cooldown
ScareWeaponsVChance to replace your opponents helmet to a pumpkin for a short time.1.8% → 6% · 20s cooldown
SoulboundWeapons + Tools + BowsIIIA chance to keep item on death.4% → 8%
SoulgrindSwordsIIIChance to get souls by killing mobs.30% → 90%
SoulminerPickaxeIIIChance to get souls by mining.5% → 15%
SpiritmasterSwordsIIIChance to get more souls from killing players.35% → 55%
UnbreakableToolsITools with this enchant become unbreakable

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